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If you make a new folder, name it anything you like in the custom folder, that folder you made is now the same as the cstrike folder, just follow the same folder structure as "cstrike" and files in there will work. or what ever name you like under the custom folder. We now need to insert ALL files changed into. Important SteamPipe note, the "custom" folder is now the "cstrike" folder ! : In the pre SteamPipe game folder we used to just insert the changed files into cstrike\resource or scripts or materials, that is now changed. You may have noticed it looks the same as the game folder structure.with more files and folders. You would have looked at the cstrike_pak_dir.vpk now and found the "cstrike" folder, ("cstrike" is named "root" inside the viewer) and all the files and directories under it. Basically you use GCFScape to look into the vpk file and browse the files inside, if you need one just select and extract or just drag and drop the files or folders out. You can go here and find out about GCFScape before you continue, or if you think you have a good handle on it get GCFScape now install, and have a play with it. You need to use a special file viewer and extractor to look inside and extract files from the VPK file. ttf fonts) in the game folder.Ĭ:\Program Files (x86)\Steam\steamapps\common\counter-strike source\cstrike\cstrike_pak_dir.vpkĬ:\Program Files\Steam\steamapps\common\counter-strike source\cstrike\cstrike_pak_dir.vpk This has now been replaced by the VPK file format assisted with "loose" files, (files that cannot work through the vpk format like. Steam games used GCF file format in the past.
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The game folder has some files in it now but not all the ones you need. Navigate to.Ĭ:\Program Files (x86)\Steam\steamapps\common\counter-strike source\cstrike\Ĭ:\Program Files\Steam\steamapps\common\counter-strike source\cstrike\
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You will need to understand how the game folder works in steam games first. download the finished package up to step 5.ġ. NOTE: Want to cheat a little? Instead of you editing the files why not see the result now and just look at the tutorial and read the files as you go. Reading this first is critical if you want to make a set of files that work, boring to start with but needed. The information below is a good starting place for the GUI and the HUD. The HUD, ( Heads Up Display) is described as the game panel area. Traditionally CSS players describe the GUI, ( Graphic User Interface) as the Main Menu area where the options, server and create game panels are. Updated for the new SteamPipe release April 2013. Note that the "GUI" is separate from this. Start here to learn about modifying the Counter-Strike:Source HUD !
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